Beadle's Dime Chess Instructor: Containing All the Elements of this Fascinating Game, Their Application to Play by Means of the Best Openings, and a Series of Brilliant Games

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Beadle and Company, 1860 - 80 páginas
 

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Página 26 - J'adoube," or words to that effect, his adversary may compel him to take it ; but if it cannot be legally taken, he may oblige him to move the King ; should his King, however, be so posted that he cannot be legally moved, no penalty can be inflicted.
Página 27 - Bishop only, &c., he must checkmate his adversary in fifty moves on each side at most, or the game will be considered as drawn : the fifty moves commence from the time the adversary gives notice that he will count them.
Página 26 - Should a player move out of his turn, his adversary may choose whether both moves shall remain, or the second be retracted.
Página 26 - When no odds are given, the players must take the first move of each game alternately, drawing lots to determine who shall begin the first game. If a game be drawn, the player who began it has the first move of the following one. VI. The player who gives the odds has the right of moving first in each game, unless otherwise agreed.
Página 18 - ... law. 4th. Where both parties persist in repeating the same move from fear of each other. 5th. Where both parties are left with the same force at the end, as a Queen against a Queen, a Rook against a Rook, and the like, when, except in particular cases, the game should be resigned as a drawn battle. And 6;h.
Página 27 - If a player agree to checkmate with a particular piece or Pawn, or on a particular square, or engage to force his adversary to stalemate or checkmate him, he is not restricted to any number of moves.
Página 17 - King can never be taken, whenever any direct attack upon him is made, he must be warned of his danger by the cry of check, and the player is then compelled either to remove his King out of check, or parry the check by interposing a man between the King and the attacking piece, or capture the checking man. When he can do none of these three things, he is Checkmated, and the game won by the other side.
Página 27 - Every Pawn which has reached the eighth or last square of the chess-board, must be immediately exchanged for a Queen or any other Piece the player may think tit, even though all the Pieces remain on the board.
Página 26 - If a player touch a Piece or Pawn that cannot be moved without leaving the King in check, he must replace the Piece or Pawn and move his King ; but, if the King cannot be moved, no penalty can be inflicted. XVIII. If a player attack the adverse King without saying " Check," his adversary is not obliged to attend to it ; but, if the former, in playing his next move, were to say " Check," each player must retract his last move, and he that is under check must obviate it.
Página 18 - ... from fear of each other. 5th. Where both parties are left with the same force at the end, as a Queen against a Queen, a Rook against a Rook, and the like, when, except in particular cases, the game should be resigned as a drawn battle. And 6th. When one of the Kings is stalemated. EN PRISE. When a Piece or Pawn is in a situation to be taken by the enemy, it is said to be en prise.

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