Transmedial Narratology and Contemporary Media CultureU of Nebraska Press, 2016 - 552 páginas Narratives are everywhere--and since a significant part of contemporary media culture is defined by narrative forms, media studies need a genuinely transmedial narratology. Against this background, Transmedial Narratology and Contemporary Media Culture focuses on the intersubjective construction of storyworlds as well as on prototypical forms of narratorial and subjective representation. This book provides not only a method for the analysis of salient transmedial strategies of narrative representation in contemporary films, comics, and video games but also a theoretical frame within which medium-specific approaches from literary and film narratology, from comics studies and game studies, and from various other strands of media and cultural studies may be applied to further our understanding of narratives across media. |
Índice
The Storyworld as a Transmedial Concept | |
Narrative Representation across Media | |
Narratorial Representation across Media | 5 |
Subjectivity as a Transmedial Concept | 53 |
Subjective Representation across Media | 70 |
Conclusion | 84 |
Works Cited | 147 |
Otras ediciones - Ver todo
Transmedial Narratology and Contemporary Media Culture Jan-Noël Thon No hay ninguna vista previa disponible - 2018 |
Términos y frases comunes
12 Monkeys Alan Wake Arkham Asylum attributable audiovisual representation authorship Batman Beautiful Mind Berlin character’s Chatman cognitive comics complex concept contemporary films contemporary video games context cut-scenes David Herman diegetic primary storyworld discussion distinction Dragon Age dream emphases extradiegetic narrator Extraordinary Gentlemen fictional worlds Fight Club focalization forms functions game studies game’s gameplay Genette’s Graphic Novels Gruyter heterodiegetic homodiegetic narrator hypodiegetic secondary storyworld implied author interactive internal worlds intersubjective intradiegetic Jan-Noël League of Extraordinary ludic Marie-Laure Ryan medium-specific mental metalepsis metaleptic multimodal Narrative Comprehension narrative representation Narrative Theory narratorial and nonnarratorial narratorial representation nonnarratorial representation nonnarratorial strategies ontological original emphasis perception perspective player player-controlled character point of view point-of-view sequences Print recipients representations across media Run Lola Run Ryan Sandman Schmid Sin City spatial story storyworld strategies of narrative strategies of subjective subjective representation Thon transmedial narratology transmedial strategies University Press unreliability Unreliable Narration verbal narration video games