The Chess Handbook: Teaching the Rudiments of the Game and Giving an Analysis of All the Recognized Openings ...

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E.H. Butler, 1859 - 256 páginas
 

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Página 33 - When a Pawn is first moved in a game, it may he played one or two squares ; but in the latter case the opponent has the privilege of taking it en passant with any Pawn which could have taken it had it been played one square only. A Pawn cannot be taken en passant by a Piece.
Página 34 - Bishop only, &c., he must check-mate his adversary in fifty moves on each side at most, or the game will be considered as drawn; the fifty moves commence from the time the adversary gives notice that he will count them.
Página 15 - Pawn is the only one of the forces which goes out of his direction to capture, and which has not the advantage of moving backwards ; but it has one remarkable privilege, by which, on occasions, it becomes invaluable, whenever it reaches the extreme square of the file on which it travels, it is invested with the title and assumes the power of any superior Piece, except the King, which the player chooses.
Página 35 - Should any question arise respecting which there is no law, or in case of a dispute respecting any law, the players must refer the point to the most skilful and disinterested bystanders, and their decision must be considered as conclusive.
Página 33 - Should a player move out of his turn, his adversary may choose whether both moves shall remain, or the second be retracted.
Página 14 - The action of the Knight is peculiar, and not easy to describe. He is the only one of the Pieces which has the privilege of leaping over another man. The movements of the others are all dependent on their freedom from obstruction by their own and the enemy's men. For example, when the forces are duly ranged in order of No.
Página 32 - When no odds are given, the players must take the first move of each game alternately, drawing lots to determine who shall begin the first game. If a game be drawn, the player, who began it, has the first move of the following one.
Página 48 - Here are two instances of what is called "lost time" at chess, neither move serving in the slightest degree to advance the game of the player. That you should have overlooked the opportunity of gaining the adverse Queen was to be expected. Similar advantages present themselves in every game between young players, and are unobserved. 18.
Página 48 - ... time, too, your opponent omits to see the jeopardy his Queen is in, and that as far as practical assistance to his other Pieces is concerned, she might as well be off the board. 19. K.
Página 34 - If a player touch a piece or pawn that cannot be moved without leaving the king in check, he must replace the piece or pawn and move his king ; but if the king cannot be moved, no penalty can be inflicted. 18. If a player attack the adverse king without saying '"check...

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