E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30 abr 2008 - 490 páginas Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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... created when education and learning are offered through a Web site. It also explains how cognitive walkthrough may ... creation of virtual museums, mining data from linked archaeological databases. The second is an avant-garde ...
... created through “parthenogenesis;” on the contrary, they already possess certain political and social characteristics. Quite a few times, innovations were used for the sake of technology (as is the case with the various consumer ...
... created and published (“push technology”), the current trend facilitates the creation, assimilation and distribution of information and knowledge. At a technical level, Web 2.0 is based on small chunks of information (ideas, knowledge ...
... created their personal “Internet corners,” they shared music and photos and they formed their Internet identity through participation in formal or informal Web communities. Members of social networks develop a sense of belonging, trust ...
... created within virtual worlds, in which avatar-learners can attend lectures given by avatar-teachers through the use ... creation of an exact digital replica of ancient Rome, with a notional date of June 21, 321 A.D. (http://www ...
Índice
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis No hay ninguna vista previa disponible - 2008 |