Jumpstart! Creativity: Games and Activities for Ages 7–14Routledge |
Índice
Chapter 1 Jumpstart Creative Thinking | 1 |
Chapter 2 Jumpstart Creative Questioning | 46 |
Chapter 3 Jumpstart Creative Reasoning | 64 |
Chapter 4 Jumpstart Creative Problem Solving | 92 |
Chapter 5 Jumpstart Creative Wordplay | 113 |
Otras ediciones - Ver todo
Jumpstart! Creativity: Games & Activities for Ages 7-14 Stephen Bowkett No hay ninguna vista previa disponible - 2007 |
Términos y frases comunes
activity alpha stone Altona animals ask children ask the children Bowkett CALL MY BLUFF cards cauliflower Chance Cards character child children’s ability choose classroom colour counters create creative thinking diamond ranking dilemma dinosaurs discussion Encourage children encourage the children example explore feelings flowchart give global warming haiku Heath Robinson help children Help the children ice-cream ideas imagine inkblot Invite the children iPod nano Jumpstart Creative kinaesthetic element language London look Luckily marker pen matchbox means metacognition metaphorical mind mapping naïve theories narrative Network Educational Press notice objects ofthe paper park phrase picture pieces play problem proverbs REASONI reasoning right answer SENSORY JOURNEY sentence sequence skills sounds story suggest teacher technique tell template theme things Tom Swifties understanding unluckily urban legends variation Venn diagrams viewpoint visualisation what’s wordplay words